We are very proud to announce that 150,000,000 frames have been rendered on SheepIt Renderfarm!
Since everyone involved with SheepIt is doing it in their spare time, events like this are really heartwarming!
Here are some stats for the stats lovers out there:
* 1474 years of cumulated render time
* 297,000 projects created
In 2020, more and more users have joined SheepIt, and a lot more project have been created, which you can see on this chart.
The first "community event" was in 2013, celebrating 200,000 rendered frames. Back then, it took us two years to reach that milestone. These days, we render that many frames in 48hrs!
Our next areas for improvement are bringing the client to the Microsoft Store (See this Call for Help) and improving the SheepIt Network in the US and Asia. If you’re willing to host a project mirror in these regions for us and/or have a server that meets the requirements, let us know!
Everyone who has their machine connected is the reason why we are motivated to keep working on Sheepit.
We would also like to thank Karl, who agreed to share his frame. The image is a still of an upcoming video, on his youtube channel.
To thank everyone who has made this possible, a 2,000 point gift will be given to anyone who renders a frame over the next few days (offer ends Monday, November 23rd at 00:00 UTC+0).
Blender 2.91 available!November 26th, 2020
Help wanted!October 8th, 2020
Blender 2.90 available!September 1st, 2020
Blender 2.83 available!June 3rd, 2020
SheepIt network improvementsMay 1st, 2020
Blender 2.82 available!February 14th, 2020
Blender 2.81 available!November 23rd, 2019
Blender Conf rewards!October 23rd, 2019
You can support us on PatreonAugust 22nd, 2019
Blender 2.80 available!July 30th, 2019
100 million rendered frames!June 20th, 2019
Data lossJanuary 21st, 2019
Blender 2.80 beta available!December 26th, 2018
80 million rendered frames!October 27th, 2018
Filmic blender support!August 17th, 2018
Call for testing AMD gpuAugust 8th, 2018
70 million rendered frames!July 18th, 2018
60 million rendered frames!March 29th, 2018
50 million rendered frames!December 3rd, 2017
Blender Conf rewards!October 24th, 2017
Blender 2.79 available!September 12th, 2017
40 million rendered frames!August 8th, 2017
30 million rendered frames!April 26th, 2017
Filmic blender support!February 23rd, 2017
20 million rendered frames!December 12th, 2016
Blender 2.78 available!September 29th, 2016
New website!September 5th, 2016
Blender 2.77a available!March 23rd, 2016
10 millions rendered frames!March 8th, 2016
100 years of rendering!January 7th, 2016
Blender 2.76 available!October 13th, 2015
5 millions rendered frames!July 5th, 2015
Blender 2.75 available!July 2nd, 2015
4 millions rendered frames!May 14th, 2015
Blender 2.74 available!April 1st, 2015
3 millions rendered frames!March 3rd, 2015
Blender 2.73a available!January 10th, 2015
Client source code goes free!November 20th, 2014
2 millions rendered frames!October 30th, 2014
Blender 2.72b available!October 6th, 2014
Blender 2.71 available!June 26th, 2014
1 million rendered frames!May 11th, 2014
Blender 2.70a available!March 20th, 2014
500,000 rendered frames!February 6th, 2014
200,000 rendered frames!November 12th, 2013
Blender 2.69 available!October 31st, 2013
Support of single frameSeptember 17th, 2013
Blender 2.68a available!July 23rd, 2013
GPU supportedMay 27th, 2013
Cumulated render time record broken!May 9th, 2013
Blender 2.67 available!May 7th, 2013
Blender 2.66a available!May 5th, 2013
Blender 2.65 available!December 10th, 2012