We are very proud to announce that 20,000,000 images have been rendered on SheepIt Renderfarm!
Thanks to you, renderers, who made this possible!
For the stats lover here are some:
* 20,568,410 rendered frames
* 215year 113day of cumulated render time
* 62,000 projects created
* 455,000 user sessions created
Also some charts:
Since last big event, we examined a lot of special situations to make the website and client more stable.
* are in personal contact with people,
* answering questions
* detecting crashes dependent on computer, operating system
* analyzing sequences and Blender.
We added nice features
on the Client:
* the user interface have been improved too
* more info statistics about service and about your session
* you can have faster render by changing set tile size
a brand new website!
and tons other stuff every day!
This current state is a big milestone for us because now people agree to SheepIt, with the vision we had when the project started.
Yes, it would be possible to earn money without problem. But our philosophy is sharing. Only together we can stay creative, flexible and as friend with every user.
Everyone who is connected with his machine, is the reason why we are motivated to keep work on it.
Why not ask in your family, your friends to run the client. It is just some minutes work for you and it is the greatest thanks to us you can give!
If you can't share your machine, you can also help keep the project alive by donating.
We would also like to thank JakeD7 who agreed to share his frame.
50 million rendered frames!December, 3rd 2017
Blender Conf rewards!October, 24th 2017
Blender 2.79 available!September, 12th 2017
40 million rendered frames!August, 8th 2017
30 million rendered frames!April, 26th 2017
Filmic blender support!February, 23rd 2017
Blender 2.78 available!September, 29th 2016
New website!September, 5th 2016
Blender 2.77a available!March, 23rd 2016
10 millions rendered frames!March, 8th 2016
100 years of rendering!January, 7th 2016
Blender 2.76 available!October, 13th 2015
5 millions rendered frames!July, 5th 2015
Blender 2.75 available!July, 2nd 2015
4 millions rendered frames!May, 14th 2015
Blender 2.74 available!April, 1st 2015
3 millions rendered frames!March, 3rd 2015
Blender 2.73a available!January, 10th 2015
Client source code goes free!November, 20th 2014
2 millions rendered frames!October, 30th 2014
Blender 2.72b available!October, 6th 2014
Blender 2.71 available!June, 26th 2014
1 million rendered frames!May, 11th 2014
Blender 2.70a available!March, 21st 2014
500,000 rendered frames!February, 6th 2014
200,000 rendered frames!November, 12th 2013
Blender 2.69 available!October, 31st 2013
Support of single frameSeptember, 17th 2013
Blender 2.68a available!July, 24th 2013
GPU supportedMay, 27th 2013
Cumulated render time reccord broken!May, 9th 2013
Blender 2.67 available!May, 7th 2013
Blender 2.66a available!May, 6th 2013
Blender 2.65 available!December, 10th 2012